All trademarks are property of their respective owners in the US and other countries. While the overall story varies wildly depending on personal preferences and specific interactions, the central storyline follows the Last Castoff as they search for a way to defeat or escape the Sorrow. The game would ship DRM-free to the Microsoft Windows, MacOS and Linux platforms and would be available in six languages: English, French, German, Polish, Russian and Spanish. Torment: Tides of Numenera by inXile, a spiritual successor to Planescape: Torment by Interplay. The pre-production period was initially expected to continue until October 2013. you might want to stay away, as Torment is quite text heavy D. , "Techland's first published game is inXile's Torment: Tides of Numenera", "The Strange New World of Torment: Tides of Numenera", "Torment: Tides of Numenera pushed to 2016", "EGX 2016: Interview with Colin McComb, the Mind Behind Torment: Tides of Numenera", "Updated Our Journal (56): Beta Access for All Backers, About the Release Date", "Torment: Tides of Numenera releases first screenshot", "Torment: Tides of Numenera interview with Colin McComb and Patrick Rothfuss", "Torment: Tides of Numenera goes live on Kickstarter", "Torment: Tides of Numenera hits funding target in six hours, first stretch goals announced", "Torment: Tides of Numenera is still worth getting excited for", "More about the story – A World Unlike Any Other", "InXile talks Torment, story details, and crowd-funding", "Planescape: Torment: a podcast post-mortem with the game's makers", "Changing Tides: How Kickstarter success convinced InXile Entertainment to build Torment: Tides of Numenera", "Pleasure Without Planescape: A New Torment? Also, I just love to read the text aloud and pretend I'm a voice actor, so if that is not your thing. The composition of Tides a character has manipulated the most determines their Legacy, which roughly describes the way they have taken in life. Filter reviews by the user's playtime when the review was written: When enabled, off-topic review activity will be filtered out. These classes can be further customized with a number of descriptors (such as "Tough" or "Mystical") and foci, which allow the character to excel in a certain role or combat style. Project director Kevin Saunders explained this choice of a funding source by stating that the traditional publisher-based funding model is flawed because it forces the developer into attempting to appeal to an abstract target audience, picked by the publisher.
Two post-Kickstarter stretch goals locations were also reached and added into the game. Though it isn’t perfect, there’s no doubt that this is an RPG that will appeal to a specific type of person." A beta version of the game was released for Kickstarter backers on January 17, 2016, and through Steam Early Access on January 26, 2016.
, A Kickstarter campaign to crowd fund Torment: Tides of Numenera was launched on Mawith a US$900,000 goal. The Numenera campaign setting is property of Monte Cook Games LLC. They will play a significant role in his or her story as friends and companions, or as powerful enemies. Sign in to add this item to your wishlist, follow it, or mark it as not interested. The protagonist of the story, known as the Last Castoff, is the final vessel for the consciousness of an ancient man, who managed to find a way to leave his physical body and be reborn in a new one, thus achieving a kind of immortality by means of the relics. Torment: Tides of Numenera on Sundays, 10–13 (UTC+1 / CET / Berlin Time) As I have played Numenera before, I let YOU make the important choices. Development of the game began shortly after the acquisition of the Torment license, and various inXile staff will transition over to the Numenera team as production on Wasteland 2 winds down. Cook acted as one of the designers of the Planescape setting, and Fargo saw the Numenera setting as the natural place to continue the themes of the previous Torment title. They explore Sagus Cliffs after falling from a great height into a domed structure, destroying an artifact known as a resonance chamber that is believed to be capable saving the Last Castoff from the Sorrow.